Best strategy to convert game design requirements into logical game components
zazery 15 Feb 2009 20:20
As part of a technical discussion on technical design documents I realized that one of the most important things to do is find game design elements that can be implemented with a common underlying solution. My question to everyone is what strategies can be employed to capture this information?
There may not be one strategy that will work for all cases and different strategies may lead to different combinations. My idea for a strategy is to first group game design elements into video, sound, gameplay and menus and then try to connect as many elements between groups.
Unfold
Best strategy to convert game design requirements into logical game components by zazery, 15 Feb 2009 20:20