2.04 - Saving Sonic

Idea for October 11, 2007


Theme: Saving Sonic the Hedgehog

includes topics that expand on the theme

  • Reworking the Sonic franchise to get the series back to its roots and thinking of new and better ways to use the franchise‚Äôs strengths
  • Speed
  • Rolling
  • Attitude
  • Loops
  • Ring
  • Exploration
  • 'Blasting Through'
  • Robots
  • Dr. Robotnik
  • Artifacts of Power
  • Collection
  • Tails & Knuckles
  • Bosses
  • Pinball
  • Reaction

Genre: Action/Adventure

game genre with possible significant changes or important points

Mechanics/Systems

individual gameplay mechanics and mechanics categorized by system

  • Speed promoting ideas:
    • Tunnel Vision
    • Time evaluation or alteration
    • Using speed up close, against slower opponents (i.e. all opponents)
      • Large scale exploration and movement: increase movement speed across larger environments
    • Using more speed
    • Maintaining speed
    • Sonic Boom as a force or attack
  • Bad Ideas:
    • Vehicles
    • Non-linear explanation
    • Slowing down motion or movement
    • Pitfalls
    • 3D angles
    • Emphasis off Sonic

Story

narrative elements concerning plot, characters, world

Audience

includes possible target user group traits

Possible Technology

includes hardware that would best support the game


Contributors

includes GDDG members who contributed to this idea and were present during the discussion

  • Cody Church (Mediator)
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