6.07 - Magical Paintings

Idea for June 30, 2009


Theme: Painting/puzzle

includes topics that expand on the theme

  • Immersion
  • Generated content

Genre: Puzzle

game genre with possible significant changes or important points

  • drawing

Mechanics/Systems

individual gameplay mechanics and mechanics categorized by system

  • can paint scenery, characters, objects, foreground, background, colour, layers, draw over
  • can go inside paintings
  • painting mode
    • choose paint, brush size
    • paint the world, characters, objects
    • while painting, the game populates the world by interpreting your painting
    • out of place objects change the world, eg a dinosaur in an urban area
  • in-painting mode
    • draw in sketch book to make small changes to the world
    • 3D veiw or multiple 2D views?
    • missions in paintings
      • must create a world that will sustain life
      • people give you missions, eg someone wants a seaside
      • people in the real world also give you missions, eg they want a war painting, so you must go into the painting and convince them to start a war
  • painting studio: walk around to see other paintings
  • might get requests for paintings of certain themes, eg love, war, civilization, future, apocalypse
  • museum: meet ghosts of famous artists to find paintings

Story

narrative elements concerning plot, characters, world

  • you're a painter who creates worlds by painting them

Audience

includes possible target user group traits

  • creative gamers
  • puzzle gamers

Possible Technology

includes hardware that would best support the game

  • Wii and PC suitable for drawing

Contributors

includes GDDG members who contributed to this idea and were present during the discussion

  • Mediator: Eruc Raue
  • Samantha Derochie
  • Scott Inglis
  • Alex Ryan
  • Jesse Shen
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