Steampunk Ccg Development Meeting August 4th

Positional design

  • It is a lot like chess with combat taking place over multiple squares.
  • The two construct rows are for placing inventions
  • Factory add-ons have their own row and provide a bit of defense (undecided)
  • The factory is your deck and, with the junk yard and scrap yard form a train and can move around together.

Members Present

  • Mediator: Scott Inglis
  • Jordan Fox
  • Alex Ryan
  • Ramin Nazarali
  • Michael Nicanor
  • Karl Reifenstein
  • Shawn Yu
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