Steampunk Ccg Development Meeting July 28

This week we looked at revising the resource system

Goals/Ideas:

1.) Encourage Disassembly
2.) Resource Recovery

  • Recovery one per turn
  • Resource Creatures Scavenger Colour

3.) Front/Rear Line Mechanic?

  • Long Range Attacks - Close Range

4.) Positional Elements

Notes:

  • Slow gameplay
  • Hand size
Unless otherwise stated, the content of this page is licensed under Creative Commons Attribution-ShareAlike 3.0 License